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Godslayer
Godslayer
by Megalith Games (2012)
Player Count
2 to 1

Player Ages
12+

Playing Time
1 hour to 1 minutes
Categories
  • Fantasy
  • Wargame
  • Fighting
  • Miniatures
  • Mythology
  • Designers
  • André Schillo
  • David Saunders (II)
  • Mechanisms
  • Action Point Allowance System
  • Variable Player Powers
  • Dice Rolling
  • Artists
  • Ivan Gil
  • Rating: 7.89/10 from 19 users

    Description

    Godslayer is a squad-level skirmish tabletop miniatures game set in a sword-and-sorcery / mythological world. The theme and background draws both on mythology and classical history (Greeks, Romans, Celts, Barbarians, etc. )to create a detailed backdrop for the game and its factions.

    Players field small warbands of 32mm-based metal miniatures led by mighty warlords to fight over scenario objectives, using classic dice rolling game-play mixed with innovative mechanics such as alternating activations and an action token system that allows incredible flexibility and realism without sacrificing playability and speed.

    While Godslayer is a unit-based game, it still puts a lot of focus on individual models - for instance every unit member has multiple hitpoints. This allows for more complex gameplay that is still as quick as you'd expect from a skirmish game.

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