Advertisement

Active Sellers
FUN.com
Things From Another World
Puzzle Master
Calendars
High Frontier 4 All: Module 1 – Terawatt & Futures
High Frontier 4 All: Module 1 – Terawatt & Futures
by Sierra Madre Games, Ediciones MasQueOca, Ion Game Design (2020)
Player Count
1 to 5

Player Ages
14+

Playing Time
30 minutes to 4 hours
Categories
  • Civilization
  • Science Fiction
  • Exploration
  • Economic
  • Expansion for Base-game
  • Industry / Manufacturing
  • Designers
  • Phil Eklund
  • Mechanisms
  • Auction/Bidding
  • Hand Management
  • Simulation
  • Point to Point Movement
  • Route/Network Building
  • Deck / Pool Building
  • Artists
  • Josefin Strand
  • Family
  • Crowdfunding: Kickstarter
  • High Frontier
  • Rating: 8.5/10 from 2 users

    Description

    Module 1 - Terawatt introduces two new patent decks: Freighters and GW Thrusters. Freighters are a new type of patent card allowing the transport of valuable factory goods back to Low Earth Orbit. GW Thrusters are more powerful and efficient versions of the MW Thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures which are special game goals to earn victory points.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace