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The Game of Exchange
The Game of Exchange
by Selchow & Righter (1904)
Player Count
3 to 7
Categories
  • Economic
  • Mechanisms
  • Trading
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    Description

    The object of the game is to collect all cards of one of the seven commodity types (to form a “corner”) by way of trading cards with other players.

    Cards are shuffled with seven dealt to each player (the number of commodities in play corresponds to the number of players). The players are given time to arrange their cards and decide which commodity they may wish to corner. The commodities have different point values (coffee 100, eggs 50, etc.)

    Play occurs simultaneously with players trading one or more cards with each other. Once a corner is made play ends and that player scores the value of the commodity cornered. The first player to reach 250 points wins the game.

    This is Selchow and Righter’s version of the commodity trading games published at the turn of the 20th century. Similar in play to Commerce, Gavitt’s Stock Exchange, and Pit.

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