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Tix
Tix
by (Self-Published), SPLLN, Pancerola (2009)
Player Count
2

Player Ages
9+

Playing Time
15 minutes
Categories
  • Abstract Strategy
  • Designers
  • Martijn Althuizen
  • Mechanisms
  • Tile Placement
  • Area Control / Area Influence
  • Grid Movement
  • Square Grid
  • Artists
  • Martijn Althuizen
  • Hubert Orlik-Grzesik
  • Family
  • Tixel family
  • Combinatorial
  • Player Count: Two Player Only Games
  • Components: 6 x 6 Grids
  • Digital Implementations: Ai Ai
  • Rating: 6.92/10 from 22 users

    Description

    Tix is a combinatorial game for two players played on a 6 by 6 square grid.

    In a turn players can either place a new cube or move one of their own cubes that is already on the board. Tix has 'active' and 'inactive' cubes. Only active cubes may be moved. Making cubes inactive is done by moving next to or passing an active cube.

    Chaining turns is important when trying to win a round of Tix. If a cube that is moved is made inactive at its end position, the player is allowed to do an extra turn if he/she wants to. This means placing an extra cube, moving another cube or removing a cube from the board. But making an inactive cube active again is also an option (if there aren't any other cubes in its neighboring squares).

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