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Almighty
Almighty
by Keen Bean Studio (2024)
Player Count
1 to 4

Player Ages
14+

Playing Time
1 hour to 1 hour, 30 minutes
Categories
  • Fantasy
  • Civilization
  • Prehistoric
  • Ancient
  • Humor
  • Mythology
  • Designers
  • Malachi Rempen
  • Mechanisms
  • Set Collection
  • Hand Management
  • Card Drafting
  • Deck / Pool Building
  • STR-04 Solo Game
  • Layering
  • Artists
  • Malachi Rempen
  • Family
  • Admin: Unreleased Games
  • Tableau Building
  • Rating: 0/10 from 0 users

    Description

    Almighty: a Game of Gods & Ends is a competitive game of divine proportions. You are a primordial cosmic deity; build and control an eclectic pantheon of gods and act upon your various followers in all the ways that ancient deities tend to do: create marvellous miracles, bring about horrible curses, generate mysterious omens, and make increasingly outrageous demands--all to amass the divine power needed to perform even greater acts, attract even better followers, fulfil the best top-shelf prophecies and prove once and for all that YOU are the almightiest in the universe!

    Almighty is a tableau building game of hand and resource management, with a dash of area control. Each turn, players will choose a God in their pantheon to perform an Act card from hand, impacting one or more of their Followers. Acts and Followers generate Boons such as Belief (used to buy new Gods from an open market, and better Acts and Followers), Power (needed at increasingly higher levels to perform better Acts), more Followers (with higher, more valuable populations), or Souls (which grant endgame victory points, but offer bonuses if spent during the game). Performing Acts also allows players to add Sacred Sites to Lands shared between all players. Increased presence on Lands increases player hand size, pantheon size, draw quantities, etc; but Lands can also be Ruined or Restored, impacting all players for better or worse.

    The game is broken into several Ages, during which players will compete to perform the greatest Acts in a certain category (like Miracles, Curses, Omens, etc) in order to gain points or Offerings (resources). Players also compete to fulfil Prophecy cards that grant victory points if achieved by the End of Days--the final, apocalyptic doomsday round of the game in which every player does their Almighty Best to make their final mark on the doomed mortal plane. The player with the most points at the end wins the title of ALMIGHTY!

    —description from the publisher

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