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Anima Tactics: Lostaroth Marchosias
Anima Tactics: Lostaroth Marchosias
by Fantasy Flight Games (2010)
Player Count
2

Player Ages
12+

Playing Time
1 hour
Categories
  • Fantasy
  • Fighting
  • Miniatures
  • Mechanisms
  • Action Point Allowance System
  • Dice Rolling
  • Family
  • Anima Universe
  • Anime & Manga
  • Anima Tactics
  • Player Count: Two Player Only Games
  • Rating: 4/10 from 1 users

    Description

    The ultimate executioner, Marchosias is the most powerful warrior of the Inquisition. He is a dangerous weapon that the Church unleashes only when the situation is truly dire. With unlimited potential for destruction and a wildly unpredictable temperament, the man known as the Lord of Massacres now walks Gaia once more…

    Dark Church Optional Leader Warrior - Lv. 60

    At 6 | Dm 5 | Df 9 | Ar 0/5 | LP 18 | Re 10 | Mo 8/12 | AP 3/5

    Liberation: At any point you can have Marchosias suffer Berserk Lv.2

    Lord of Slaughter: Whenever Marchosias destroys a unit, put a Slaughter Token on him. Having Slaughter Tokens on Marchosias will grant him additional abilities as detailed on the following chart:

    -1+ While Marchosias suffers Berserk, he uses his secondary Armor attribute.
    -2+ Marchosias gets Critical Mastery
    -3+ Whenever Marchosias makes an Attack, he rolls 2 dice and takes the highest.
    -4+ Whenever Marchosias Attacks or Charges (Basic or Special ones), reduce the cost of that Action by 1 Action Point.

    ooo - Neo Genocide (Ki, Attack)

    + 3 Attack. This Attack effects all enemy units engaged with Marchosias.

    ooooo - Final Annihilation (Ki, Attack)
    Marchosias makes 3 consecutive attacks against each enemy unit engaged with him.

    Optional Leader: You may choose to use this skill card when Marchosias is in your party. If you do, Marchosias gains +5 levels, has the abilities on this card, and is a Leader.

    Surge of Death: In addition to the effects described in Lord of Slaughter, Slaughter tokens also grant the abilities detailed in the following chart:

    -1+ Friendly units within Marchosias's Control Zone gain +1 Damage.
    -2+ Friendly units within Marchosias's Control Zone gain Critical Mastery
    -3+ Whenever friendly units within Marchoasias's Control Zone make an Attack, they roll 2 dice and take the highest.
    -4+ If a friendly unit within Marchosias's Control Zone scores a Critical Hit, they can make a Basic Attack against the original Attack's target. The additional Attacks generated by this ability is not affected by it.

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