Advertisement

Active Sellers
Puzzle Master
Calendars
Things From Another World
FUN.com
Asymmetry
Asymmetry
by (Self-Published), Runnaman Games (2017)
Player Count
2

Player Ages
8+

Playing Time
5 minutes to 15 minutes
Categories
  • Card Game
  • Designers
  • Chase Estep
  • Mechanisms
  • Set Collection
  • Hand Management
  • Artists
  • Chase Estep
  • Family
  • Player Count: Two Player Only Games
  • Rating: 7.6/10 from 2 users

    Description

    In this 2-player game, players use the cards in their hand to manipulate a function that allows players to trade in their colored cubes for more/different colored cubes in order to complete the goals set out at the beginning of the game. Once a player completes 2 of the 3 goals available, they win!

    RULES:
    To start the game, shuffle the 5 goal cards and randomly draw 3 of them. Those will be the goals for this game. The other 2 cards can be returned to the box.

    Take the 1 Red cube "left" card and the 2 Yellow cubes "right" card from the deck and place them on the table. This is the starting function. Shuffle the rest of the cards and deal three to each player. Then give each player 3 red cubes. The player who was most recently in a math class will go second.

    Turns:
    Each turn, the current player MUST do the following things
    - Play only one card to either side of the equation.
    - Perform the equation if they have the cubes on the left side to trade for the cubes on the right side from the supply. If they do not have the necessary cubes, they MUST take 1 red cube from the supply.
    - Draw one card from the draw pile.
    (Play passes to the next player)

    As soon as a player meets the requirements for one of the goals, the MUST trade those cubes into the supply and take that goal card. The first player to complete 2 of the 3 goal cards wins the game.

    If the draw pile is exhausted, take the top two equation cards off and leave them on the table. Then you can shuffle the remaining cards to reform the draw pile.

    If using the function causes a player to trade for a resource that has been exhausted, they do not get that resource and they do not take a red cube.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: Vacaville | gra banana | broom | espanola-opoly | wake | datona | Seahawks monopoly game | mainkraft | ../the | Monopoly quad cities on board | AVALAM | animal+games | sheriff of nottinghams | axisand+allies | le havre - the inland port | Insane clown posse monopoly board | Forensic games | flying+frog | united states | proxima midnight marvel | great+houses+of+europe | what lies ahead | Rat Race Board Game | Marines monopoly | dragonic overlord | Ukiah opoly | surge beyblades | carson city opoly | trailer park trash | Soccer+mon
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us