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Auf Schleichpfaden mit Karl May
DescriptionObjective: being Karl May - reach (=escape) with one of your 4 trappers one corner; being an Indian tribe - catch the very last trapper and escape successfully with one of your Indians (reaching the centre or one corner) OR catch the last of the Indian tribe who caught the last trapper and escape.... Determine who becomes the trapper (highest number). Trappers start in the centre, each Indian tribe in a different corner (depending on no. of participants). Moving by die, a '6' let you move again. All Indians try to catch trappers; trappers try to escape, but may catch Indians, too. An enemy is caught if your pawn's move ends exactly on opponent's position. After all trappers are caught Indians will fight for the loot. Note: Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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