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Battlecrest: Hype – Hero Set
Battlecrest: Hype – Hero Set
by Button Shy (2023)
Player Count
2 to 4

Player Ages
10+

Playing Time
20 minutes
Categories
  • Card Game
  • Science Fiction
  • Expansion for Base-game
  • Fighting
  • Print & Play
  • Designers
  • Jason Tagmire
  • Jason Greeno
  • Milan Zivkovic
  • Dustin Dobson
  • Mechanisms
  • Modular Board
  • Partnerships
  • Hand Management
  • Grid Movement
  • Scenario / Mission / Campaign Game
  • Square Grid
  • Artists
  • Jesse Turner
  • Family
  • Button Shy Wallet Games
  • Player Count: Expansions Increasing Player Count
  • Game: Battlecrest
  • Rating: 0/10 from 0 users

    Description

    How about some more heroes? With more heroes you can get a lot of variety out of your games. You can also play them in solo (either as or against them) and even play 3-4P team games.

    Hype is the last of our Year One heroes, and the last of the Year One content. Then we jump into Year Two, which is coming along very nicely. Expect another Kickstarter, a new map, a new playmat (for anyone who missed the first one), so many more characters, and most of all, it's own tone.

    Components:
    • Hype Hero set.
    • Hype AI Sheet: for solo play, requires Imperator expansion.

    What is the mark of a true champion? Legendary heroes clash across the Neververse to find out.

    Battlecrest is a card-based tactical skirmish game for 2 players (1-4 with expansions). With perfect information, players must truly outwit their opponent to win.

    Characters are composed of 6-card sets featuring a hero card, a health tracker, and action cards. Occasionally a minion or item will replace an action card.

    The map is built of 6 cards as well, with the cards randomly placed in a set pattern.

    Players take turns maneuvering their characters around the dynamic, and often dangerous map while unleashing powerful attacks. As action cards are used they open up new possibilities and empower the character’s battlecrests. Build up to decisive strikes or refocus to get powers back. Every character has a unique set of actions and preferred tactics, so no two battles play the same.

    —description from the publisher

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