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Big Time Charlie
Big Time Charlie
by Denis Bremer & Co. (Pty) Ltd (1971)
Player Count
2 to 4

Player Ages
10+

Playing Time
15 minutes to 1 hour
Categories
  • City Building
  • Designers
  • Denis Bremer
  • Mechanisms
  • Tile Placement
  • Rating: 8/10 from 1 users

    Description

    The game can be crudely described as Monopoly meets Scrabble. The premise is based on property development, but tile placement and scoring is similar to Scrabble.

    Each player has a hand of tiles, set up on a tile stand. Each player in turn has the opportunity of placing tiles on the board alongside and tiles already on the board. Each tile placed on the board automatically makes a row (or "street") longer. At the very least a new street consisting of two tiles is formed when a new tile is laid.

    Whenever a player so manages to lengthen a street by placing a new tile on the board, he scores the new total arithmetical value of the street, for as far as it extends in a straight unbroken line. Each successive tile added on to a given street will score more and more as the street increases in length and value.

    Tiles must be matched to the board by color and number as a general rule, but there are a number of "joker" tiles that do not conform to this.

    The game ends when the first player achieves 1000 (2 player), 800 (3 player) or 650 points (4 player).

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