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Break In: Alcatraz
Break In: Alcatraz
by Schmidt Spiele, Korea Boardgames co., Ltd., PlayMonster (2020)
Player Count
1 to 6

Player Ages
10+

Playing Time
2 hours
Categories
  • Puzzle
  • Real-time
  • Deduction
  • Designers
  • Nicholas Cravotta
  • Rebecca Bleau
  • David Yakos
  • Mechanisms
  • Cooperative Play
  • STR-04 Solo Game
  • TRN-07 Real-Time
  • Deduction
  • Artists
  • Steve Downer
  • Family
  • Country: USA
  • Cities: San Francisco
  • Escape Room Games
  • States: California
  • Constructions: Alcatraz (USA)
  • Series: Break In (PlayMonster)
  • Rating: 5.76/10 from 17 users

    Description

    You are the “outside man” breaking into Alcatraz to help a few of your buddies escape the inescapable prison. Throughout this collaborative experience, you must work together to follow a series of clues and solve puzzles to unfold multiple layers of the game and move deeper into the facility to find your ship! You’ll encounter many obstacles and characters along the way—good luck! It's more than a game, it's an experience--this game provides the thrill and challenge of an escape room, combined with the experience and world-immersion of a movie! For 1 to 6 players. Difficulty level: 2 out of 5

    During the course of this adventure, you’ll need to overcome many challenges and solve puzzles. You will work together as a group. Be sure to share information you discover with your fellow players.

    You will encounter two types of symbols during the game: card symbols and solution symbols. [show examples]
    • Card symbols do NOT have a box around them. You can find card symbols on the box, another card, and as the solution to a puzzle. When you see a card symbol, find the matching card in the deck and read it.
    • Solution symbols always have a box around them. Solution symbols are associated with an object or location that you need to use as an answer to a puzzle. Solution symbols tell you which solution stick to use to check your answer.

    This isn't just any escape game - as matter of fact it's the opposite.

    —description from the publisher

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