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Challenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995
DescriptionChallenger 2000 is a rulebook focusing on modern warfare from 1970 up to 1995. It is at 6mm (1:300) scale and focuses on battle groups (company level). It introduces rules for new weapons and equipment, such as Explosive Reactive Armour, modified missiles to deal with it, countermeasures (including anti-missile systems) and sensors. Major changes from Challenger II to Challenger 2000 include: Products Published by Tabletop Games for Modern Warfare Rules 1982 Challenger (1st Edition) 1984 Battlezones - Scenarios for the Ultra Modern Period 1985 Ultra Modern Army Lists and Organistation Volume 1 1985 Utlra Modern Army Lists & Organisation Volume 2 1986 Digest No. 3 - Challenger / Corps Commander 1988 / 1989 Challenger II (Second Edition) 1989 Digest 4 1989 Digest 5 1989 Modern Aircraft Handbook - Aircaraft Details & Weapons for Challenger II 1992 Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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