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Character Quest: Heroes The Card Game – Game Pack #2: Savage Beasts
Character Quest: Heroes The Card Game – Game Pack #2: Savage Beasts
by (Self-Published) (2015)
Player Count
2 to 4

Player Ages
10+

Playing Time
10 minutes to 1 minutes
Categories
  • Card Game
  • Designers
  • Calvin Nelson
  • Mechanisms
  • Set Collection
  • Campaign / Battle Card Driven
  • Hand Management
  • Deck / Pool Building
  • Family
  • Crowdfunding: Kickstarter
  • Rating: 6.17/10 from 6 users

    Description

    In CQ:Heroes, up to 4 players take turns collecting heroes and sending them out to gain victory points for your tavern. From the mighty Paladins and Wardens of the King's Guard from Game Pack #1 to the powerful Great Wolves and Berserkers from Game Pack #2, Savage Beasts, each player will try to create a powerful combo of heroes to defeat even the toughest locations.

    The heroes from Game Pack #2 - Savage Beasts feature Pet heroes that can be controlled by the Beastmaster skill.

    Game Pack #2 - Savage Beasts includes the Adventure Deck: Desert Temple which features all new cards including a new card type: Raid Boss. These encounters are much tougher than normal encounters and are placed in the location area when revealed.
    The new objective in Desert Temple is to defeat 3 of these Raid Bosses to open up the Throne Room. This triggers the final battle where all players make last party of heroes to battle each other for the room's treasures.

    GAME FEATURES:

    Simple and engaging: Although it's simple to learn and play, turns can become quite involved with all of the hero abilities and how you combo them during your turn.

    Everyone plays to the end: No one is eliminated during the game and all players count their victory points at the end.

    Quick flow of play: Because you draw up your hand at the end of your turn, you are then able to plan your next turn while others are taking theirs.

    Accessible: Only 1 deck is needed for up to 4 players. Extra decks can be used separately by each player or shuffled together for everyone to share.

    Easy to collect: No mystery packs. Each deck has all the cards you need to play.

    Fast: The game sets up in less than a minute and plays in about 10-20 minutes.

    HOW TO PLAY:

    Starting with the first player, each player performs the following 4 actions in order:

    ATTACK: Attack 1 encounter OR skip your attack to add one additional Hero to your Tavern on the next step
    TAVERN: Place 1 hero in your Tavern (2 if you skipped your attack)
    DRAW: Draw your hand back up to 5 cards
    REFRESH: Draw and add 1 new Adventure card to the dungeon hall

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