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Conifers
DescriptionOverview and Goal: Setup: Play: Phase 1: Tile laying The first player places a tile covering two empty squares. Hereafter turns alternate. On a turn, place a tile covering two empty squares. This tile must also touch an opponent's tile either at short edge to short edge or set at right angles short edge to the long edge. Also, trees at the end of opposing tiles that share an edge must match in height. Tiles of equal value must be set at right angles short edge to long edge. A player unable to place a tile must pass. When both players pass in turn, they move into the Scoring Phase. Phase 2: Scoring Players look at their tallest trees bordering a glade. The player with the tallest single tree lays claim to the glade. If the tallest trees in either color are of equal height, then the player who has a majority of these tree sizes lays claim to the glade. If players are still tied, they then look at their next tallest trees and so on. A player will then finalize a claim, by placing a meeple in his color within the contested glade. Players finish by adding up the squares from each of their glades and the player with the highest score wins. —description from the designer Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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