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Cuckoo
Cuckoo
by (Self-Published) (2023)
Player Count
2 to 6

Player Ages
10+

Playing Time
30 minutes to 1 hour
Categories
  • Card Game
  • Animals
  • Designers
  • John Sherman
  • Mechanisms
  • Press Your Luck
  • Artists
  • John Sherman
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Animals: Birds
  • Rating: 6.25/10 from 4 users

    Description

    Someone has introduced Cuckoo's into the bird sanctuary!

    It's up to you (the players) to rescue as many eggs (cards) as possible before the game ends. The first player to achieve 2 victories (complete sets of egg cards) is the winner. This is a push-your-luck card game.

    At the beginning of each game, you will randomly remove several cards from the nest (draw deck). This makes it difficult to count cards (and thus make the game too predictable), but also enhances the push-your-luck aspect of each game turn.

    By drawing a 'Multi-Cuckoo' card, you are able to steal up to 2 eggs (cards) from any opponent, but beware that if you draw an opponent's Cuckoo card, they are then able to steal up to 2 of your collected (set) cards! When a player passes for their turn, the other players have the option to force you to draw an extra card. Don't forget the Angry (Bird) Parent card, which makes you drop all the cards that you have hitherto collected (if they are short of a complete set)!

    So do you play your turn safe, or do you Push Your Luck?! Whatever you decide, it will drive you Cuckoo!

    The cards have been designed with colour-blindness taken into account, showing shape and colour on each set of cards.

    Components

    Each game comes in a tuck box. In this up to 6 player game, each player picks one of the 6 shaped/coloured decks, which contain:

    5 x 1-point cards
    3 x 2-point cards
    1 x 3-point card
    1 x Multi Cuckoo
    1 x Angry Parent card
    1 x Play + 1 card
    4 x Cuckoo’s of your shape / colour
    1 x Win(g)dicator

    Enhancing the experience, but danger is around the corner

    Removal of several cards from the nest at the start means not only is it more difficult to card count, but also enhances the push your luck aspect.

    By drawing a Multi Cuckoo card, you are able to steal up to 2 cards from any opponent; but beware if you draw an opponents’ Cuckoo card, they are able to steal up to 2 of your collected cards. When a player passes, other players have the option to make them draw an extra card. Don’t forget the Angry Parent card, that makes you drop all cards you collected that go.

    Do you play it safe, or do you push your luck?
    Whatever you decide, it will send you Cuckoo!!

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