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Cut!
DescriptionThe learners are Telecommunications and Film students who have just completed a unit on continuity in films. Given a Cut! deck, the learner will be able to distinguish between shots taken from either side of a scene (see Figure 1: The axis of interaction) by sequencing the shots represented on the cards in Cut! without interrupting the continuity of the sequence. Continuity in this game means to stay on one side of the interaction axis. The aim of Cut! is to be the first to discard all your cards. components: Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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