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Dark Darker Darkest
Dark Darker Darkest
by Queen Games (2013)
Player Count
2 to 5

Player Ages
12+

Playing Time
2 hours
Categories
  • Exploration
  • Adventure
  • Horror
  • Fighting
  • Miniatures
  • Zombies
  • Designers
  • David Ausloos
  • Mechanisms
  • Action Point Allowance System
  • Modular Board
  • Variable Player Powers
  • Cooperative Play
  • Area Movement
  • Dice Rolling
  • Artists
  • David Ausloos
  • Family
  • Crowdfunding: Kickstarter
  • Rating: 6.42/10 from 800 users

    Description

    Dark Darker Darkest is an intense cooperative survival horror game in which a team of urban survivors try to fight the darkness in an unsettling location: the house of Doctor Mortimer, which holds the antidote to a virus turning the world into an army of undead.

    Players must gather the optimal tools to open doors, control destructive fires that slowly destroy the locations of the game, and battle the endless hordes of terrifying creatures that will do anything to slaughter this fragile group, while outsneaking lurking creatures and the eye of the ever-present security cameras guarding the secrets of the house.

    The game uses innovative mechanisms for group-forming and mixes item management (using a color-code system), exploration, stealth, and icon-driven combat to form an intense tactical experience in a strongly thematic setting riddled with surprises and variation. All the creatures and other challenges are controlled by the A.I. of the game system. The board is modular, creating a unique narrative experience for each session.

    Can you fight the darkness?

    NOTE: The Designer has uploaded a Revised Set of Rules in the Files Section that greatly streamlines play. As of now, boxed copies only have the older ruleset.

    DARK DARKER DARKEST
    Un jeu coopératif de survie et d'horreur.

    "Une équipe de 2 à 5 survivants doit explorer la demeure étroitement gardée du docteur Mortimer afin de découvrir son laboratoire, de le déverrouiller et de mettre la main sur l'antidote. C'est la seule façon de mettre un terme à cette apocalyptique invasion de zombies. Pour déjouer le système de sécurité, l'équipe doit dénicher de l'équipement dans la
    maison afin de déverrouiller les portes. Les codes des portes permettront finalement aux joueurs d'ouvrir le labo... où ils découvriront qu'aux hordes de zombies, aux créatures enragées et aux incendies qu'ils ont dû
    affronter jusqu'ici s'ajoute une créature abominable, la Némésis, dont ils devront venir à bout au cours d'un final spectaculaire."
    Les joueurs coopèrent et luttent ensemble contre le système de jeu a fin de déjouer les pièges du laboratoire !

    • Un jeu de zombies coopératif.
    • Une grande re-jouabilité.
    • Une mise en place modulable

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