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Escape Room: The Game – Family Edition: Time Travel
Escape Room: The Game – Family Edition: Time Travel
by Noris Spiele, Diset S. A., Identity Games International B.V. (2021)
Player Count
3 to 5

Player Ages
10+

Playing Time
1 hour to 3 hours, 15 minutes
Categories
  • Puzzle
  • Electronic
  • Designers
  • Markus Müller
  • White Castle
  • Mechanisms
  • Cooperative Play
  • VIC-13 Elapsed Real Time
  • Deduction
  • Artists
  • Anna Verhoog
  • Family
  • Escape Room Games
  • Game: Escape Room – The Game
  • Rating: 0/10 from 0 users

    Description

    Can you keep your cool under pressure? The escape room adventures ensures great fun and is an interesting change from conventional board games. As a family edition, it is ideal for the whole family

    For approx. 195 minutes of fun - let yourself be carried away in three different time journeys (past, present, future - approx. 60 minutes each) and try to solve the exciting puzzles through real teamwork.

    The Present

    You just learned that your history teacher Professor Jura dedicates her private life to keeping the evil supervillain Doctor Quarks from taking over the city of Lockholm. Now things are getting serious and she needs your help, before Quarks attacks her secret lab. That leaves you only 60 minutes to fi nd that lab and fi gure out how to start the time machine.

    The Past

    There is a loud ‘POOF!’ and you see a sci-fi -like wormhole tunnel through the time machine window. You are supposed to meet Professor Jura in the past so you hope you will land in the right time. But what comes next? Does Jura know where to go to stop Quarks? You only have time crystal energy for another 60 minutes. So you better solve these questions quickly!

    The Future

    You land in Doctor Quark’s secret base in the future. Piece of cake! Or is it? Of course his guards spot you and lock you up right after your arrival. The countdown for his invasion has already started. 60 minutes for you to break out of your futuristic prison, find the way to his giant QuarksBot and disable it. Because if you don’t, Doctor Quarks will take control over Lockholm with his army of bots. You can do it!

    —description from the publisher

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