Advertisement

Active Sellers
Things From Another World
FUN.com
Puzzle Master
Calendars
Ferret Flush
Ferret Flush
by (Self-Published) (2020)
Player Count
3 to 6

Player Ages
13+

Playing Time
15 minutes to 30 minutes
Categories
  • Card Game
  • Humor
  • Educational
  • Mechanisms
  • Acting
  • Player Judge
  • Bias
  • Layering
  • Rating: 10/10 from 1 users

    Description

    Ferret Flush is a laugh-a-lot, easy-to-play card game for creatures who like to dig a little deeper. In some bizarrely funny situations, players explore the interplay between thoughts, feelings and actions. It’s a fine day to be a ferret.

    The Goal: Earn the most points by the end of the adventure!

    The Set Up: Shuffle the Situation Cards. Place the cards face down. Shuffle the Play Cards. Deal 5 cards to each creature. Place remaining Play Cards face down next to the Situation Cards

    The Play: Dealer is the first Ferret.

    Ferret turns up the top Situation Card, reads it out loud, & places it face up for all to see.

    For every Situation Card, you’ll play 3 sets: Thought, Feeling, & Action.

    Thought Set: All creatures (minus the Ferret) pick a Play Card from your hand with the best* thought for the situation. Pass Play Cards face down to the Ferret & pick up a new Play Card.

    Ferret reads each thought out loud, picks a favorite, and places it face up below the Situation Card.

    Feeling Set: Rinse & repeat. This time, pick the best* feeling to fit both the Situation and Thought.

    Action Set: Again! Pick the best* action for the Situation, Thought, & Feeling.

    If the Ferret picks your card for at least two sets, you win this round and earn a point. Keep the Situation Card to track your points. (Keep it face-up in front of you, not in your hand)

    If you win three sets, that’s a Ferret Flush™! Keep the Situation Card & also draw an extra Play Card to add to your hand.

    When there’s a three-way tie, those creatures must each act out the Feeling from the round. Ferret picks the best* actor to win the round.

    Creature to the left of the last Ferret becomes the new Ferret.

    Adventure ends when every creature has been the Ferret twice (3-4 creatures) or once (5-6 creatures). Creature with the most points wins.

    —description from the publisher

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: Catan junior replacement | master of economy | crooks | African American | sliders | deal or no deal electronic and xx | Dunedin monopoly | a song of ice | island rpg | Tickle me Elmo | Monopoly Taylor Swift | Wildwood monopoly | what lies ahead | new girl | googlie+eyes | Anakin Skywalker archive | super heroes | deduction | hqrry potter | oasis | ghost bliz | among | Original Texas domino game called spinners | carcassonne 7 | Chuckit chicken | goey louie | dark | furoticon | broom | storm of steel revised edition
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us