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Field Command
Field Command
by (Self-Published) (1991)
Player Count
2

Player Ages
10+

Playing Time
3 hours
Categories
  • Wargame
  • Napoleonic
  • Designers
  • Walter E. Johnston, IV
  • Mechanisms
  • Rock-Paper-Scissors
  • Simultaneous Action Selection
  • Grid Movement
  • Action / Movement Programming
  • Square Grid
  • Artists
  • Félix Philippoteaux
  • Family
  • 3D Games
  • Player Count: Two Player Only Games
  • Components: 11 x 11 Grids
  • Rating: 0/10 from 0 users

    Description

    In Field Command each player controls an army of 40 units comprised of Artillery, Cavalry, Infantry, a General, and Guerillas. Cavalry and Infantry are divided into 3 ranks, denoted by a triangle, a circle, or a square. The battlefield is an 11x11 grid which contains forests and plains across 3 levels of elevation. Players can move up to 12 units per turn and movement is simultaneous. Battle is resolved with a rock-paper-scissors system which is modified by both rank and terrain. The goal of the game is to remove the other player's general from the battlefield.

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