Advertisement

Active Sellers
FUN.com
Things From Another World
Calendars
Puzzle Master
Greenland (Third Edition)
Greenland (Third Edition)
by Sierra Madre Games, Ion Game Design, Fox in the Box, Banana Games (2018)
Player Count
1 to 4

Player Ages
12+

Playing Time
1 hour to 2 hours
Categories
  • Card Game
  • Economic
  • Negotiation
  • Medieval
  • Animals
  • Religious
  • Designers
  • Phil Eklund
  • Mechanisms
  • Auction/Bidding
  • Simulation
  • Dice Rolling
  • Worker Placement
  • Artists
  • Karim Chakroun
  • Family
  • Crowdfunding: Kickstarter
  • Native American
  • Inuit
  • Dominata series
  • Islands: Greenland (Denmark)
  • Theme: Survival
  • Rating: 7.79/10 from 51 users

    Description

    This new edition of Greenland includes the Sea Sami expansion pack so it is playable with up to 4 players.

    The four players in Greenland represent the Tunit (Player Green), Norse (Player Red), Sea Sámi (Player Blue), and Thule (Player Yellow) tribes inhabiting Greenland from the 11th to the 15th centuries.

    As a tribe, you attempt to secure food, resources, and technology to increase the size of your tribe and support children, elders, and livestock while also wiping out competing species or gathering resources to collect victory points. You must work around the weather and the extinction of natural resources as well as negotiate deals to protect your wives while you decide between monotheism or polytheism. In this tableau-building game, you'll send your population out to hunt native species of Greenland — but some might not come back. (Historically, the climate turned frigid and all but the Thule (Inuit) died out.)

    In the game, play takes place over six phases; all players complete each phase in turn order, then the next phase starts. Each turn is one generation. In order:

    Resolve events: Examples include elder deaths, animal migrations, feuds, or global cooling. If a trade ship arrives, an auction is held for its wares.
    Assign hunters: Hunters are assigned to hunting grounds, resource gathering, colonizing the New World, raiding other tribes for wives or animals, or promotion to an elder.
    Negotiate: Players can bribe others to peacefully withdraw hunters, including marrying them to their daughters. Players with a War Chief Elder can use hunters to attack others on the same card. The New World turns hostile if there are too many colonists.
    Resolve hunting: Roll a die for each hunter and modify it for technologies and marriages. Success can result in gaining new hunters, resources, hand cards, wives, and/or technologies. Beware, as some animals can be confused by the prey-predator relationship and your hunters might not return. Some successes let your take cards from the central play area into your hand if within hand limit.
    Maintain livestock: Pay to keep the animals you've already domesticated.
    Take elder actions: Examples include invention, domestication, proselytization, and witch-burning. If you have no elders, you can convert to monotheism.

    Depending on each player's ending theistic worldview, he has a variable scoring based on successful hunts (polytheism) or resource gathering (monotheism).

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: transformers studio series ratchet | Matthew+riddle | Vudu | Spheres of Influence: Struggle for Global Supremacy | googlie eyes | jurassic park monooply | Scarlet | Muskegon opoly | harry potter monopoly game | Burton MI | Soccer+mon | amigo | Operation pet scan replacement pieces | david | Beatles monopoly | Abducktion | spaghetti and math balls | Skokieopoly | Street | defiance opoly | doctor+strange | star wars clue | Transformers ratchet | The woodlands on board | stupid ways to die | chile | bowilng | ABBA monopoly | pc | Don’t drop mama
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us