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Hitler Strikes North: The 1940 Invasion of Norway
Hitler Strikes North: The 1940 Invasion of Norway
by Kokusai-Tsushin Co., Ltd. (?????), War Drum Games, Quarterdeck International (2017)
Player Count
2
Categories
  • Nautical
  • Wargame
  • World War II
  • Designers
  • Jack Greene
  • Mechanisms
  • Hex-and-Counter
  • Family
  • Country: Norway
  • Player Count: Two Player Only Games
  • Players: Two Players Only Wargames
  • Rating: 6.5/10 from 2 users

    Description

    Hitler Strikes North is a remake and facelift of a classic game from the 1980's by Quarterdeck Games, and licensed to Hobby Japan. Many of the changes from the original reflect research I have conducted since the original game design and are reflected from our co-authored book Hitler Strikes North. Errors have also been corrected. The game map shows portions of the North and Norwegian Seas.

    In April, 1940 World War II was locked in a "Sitzkrieg" - a phony war. There were naval activities and limited air operations, but the Allied Armies faced Germany on her border where little was going on beyond training and planning. Attention was drawn north to Norway because of vital Swedish high-grade iron ore resources feeding both side's weapons industry through the ice-free port of Narvik and brought further into focus with the Russo-Finnish "Winter War" that had just concluded. Great Britain, with ally France, had a preponderance of ships and naval support, even if the Kriegsmarine (German Navy) was more modern. Britain was on the defensive, though she had advanced plans for invading Norway to cut off the supply of iron ore going to Germany. But the British did not know when or with what that the Germans might try to break raiding warships out into the Atlantic to attack her vital convoy routes, or marshal an attempt to overwhelm a tragically weak and under armed Norway.

    Hitler Strikes North allows you to explore the various possibilities of this highly charged strategic situation.
    Can you break through the vaunted Royal Navy to unleash your raiders?
    Can you successfully use all the elements of modern war - air, sea, and land to swiftly subjugate an entire nation in the world's first modern "Joint" operations?
    Can you, as the Allies, respond to the German thrust with your forces to stop the German objectives?
    Hitler Strikes North not only has these historical scenarios but also includes optional and hypothetical units, including the Danish navy, that allow you to play alternative plans and operations.

    —description from the publisher

    Ziplock Contents:
    1 24-page rulebook (pages not numbered); There is a single line of errata on the inside back cover at the bottom left by the way.
    1 Player Aid Card #1, PAC #1, Weather Levels, Weather Table and Turn Record Chart
    2 Player Aid Card #2, PAC #2, Gunnery Table (two-sided)
    2 Player Aid Card #3, PAC #3, Tables for Torpedo Attack, Critical Flotation, Bombing and various other tables (two-sided)
    1 Player Aid Card #3A, PAC #3A, Contact Table, Evasion Table and Norwegian & Danish Entry Table (single-sided); also printed on back of rulebook
    1 Player Aid Card #4, PAC #4, German Goal Determination Table and Sequence of Play (two-sided on lighter stock)
    1 Player Aid Card #5, PAC #5, Historical Set Up For The Game (actually 2 two-sided cards on lighter stock)
    2 Allied Ship Logs sheets, two-sided
    2 German Ship Logs sheets, two-sided
    1 Countersheet, two-sided, unpunched containing 216 counters (no blanks) in crystalline sleeve
    2 Game maps, identical
    1 Ziplock bag, thick

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