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Honor and Infamy: Commanders (Axis and Allies Variant)
Honor and Infamy: Commanders (Axis and Allies Variant)
by Armchair Commander Games (2005)
Player Count
2 to 6

Player Ages
12+
Categories
  • Abstract Strategy
  • Dice
  • Wargame
  • Expansion for Base-game
  • World War II
  • Designers
  • Daen Hudspeth
  • Jared Mareth
  • Mechanisms
  • Variable Player Powers
  • Area Movement
  • Simulation
  • Dice Rolling
  • Family
  • Axis & Allies
  • Rating: 7.5/10 from 2 users

    Description

    If you own a copy of Axis and Allies, Axis and Allies Pacific, Axis and Allies Europe, Axis and Allies D-Day, Attack!, Attack! Expansion, Pacific at War, or World in War then get ready to break them out and get back in the game!

    Honor and Infamy: Commanders is a game that enhances the enjoyment of play for seven games:

    Axis & Allies ®
    Axis & Allies: Europe ®
    Axis & Allies: Pacific ®
    Axis & Allies: D-Day ®
    Attack!®
    Attack!: Expansion ®
    World in War: Combined Arms 1939-1945 ®

    It adds an element that was crucial to that time period and is even crucial in modern war: military commanders in the field.
    The commanders enter into combat ready to lead your troops to conquest. You can direct Rommel as he goes head to head with Patton in France. What if Rommel went head-to-head with Patton in South East Asia? Will Yamamoto face off against Admiral Pound in the Atlantic? Scenarios that never happened come alive while playing these games with Honor and Infamy:Commanders!

    This game is not a simple throw away add-on or based on 'House Rules' that are posted on the web. This game is designed to enhance the games you play.
    The rule book is packed with 24 pages. The skills book has more than 50 skills, not to mention what a Commander-in-Chief can do to aide his theater! That's enough to keep your opponents guessing! It makes new strategies possible, and many more options are opened up by using the abilities of your commanders(see below for what some of those are).
    We know that you will be pleasantly surprised when you play your first game using Honor and Infamy!

    Why Honor and Infamy?

    This game can be played with 7 different games
    It was written by people who have played these games for years so they understand what can make them more exciting!
    It adds new aspects to the game changing routine strategies
    It adds personality and new challenges to the games
    It is the first expansion for World in War and Pacific War, and the first third party expansion for Attack!
    You can play it with any other expansion and any other game system based on the Axis and Allies system
    It brings new life to your favorite games and makes them more enjoyable to play.

    A Peak at some new rules:

    New optional Shore Bombardment rules for Attack!
    New optional Shore Bombardment and Strategic Bombardment rules for World in War.
    Create and customize the commanders
    Fronts and Theaters of War
    Commander-in-Chief rules

    Commander have their own capabilities (more than 50 skills)

    Rally the Troops
    Entrenched defense
    Massed Armor
    Hitler’s Youth
    Rapid Fire
    Encircled Troops
    Long Lance Torpedo
    Pinpoint Attack
    Round the Clock Bombing
    Night Strategic Bombing
    Norden Bombsite
    Fire Bombing Attack
    Panzer Kracker
    Partisan Action
    Conscripted Infantry
    Masthead or “Skip Bombing” Attack
    and many more!!

    Game Components

    1 Rule Book (24 pages)
    1 Allied Commanders Dossier Book
    1 Axis Commanders Dossier Book
    1 Skills book (20 pages)
    15 Game Stands
    20 ½” X 1½” Card Board Commanders for all the Major Powers
    40 Additional Game markers

    Game Discussions

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