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Hotel Lovecraft
Hotel Lovecraft
by (Web published), ShadowLands Ediciones (2020)
Player Count
1 to 5

Player Ages
14+
Categories
  • Horror
  • Designers
  • Oliver McNeil
  • Mechanisms
  • Narrative Choice / Paragraph
  • Artists
  • Marlock
  • Nick Vuimin
  • Family
  • Cthulhu Mythos
  • Crowdfunding: Kickstarter
  • Rating: 9.17/10 from 3 users

    Description

    Hotel Lovecraft enables you to create a terrifying and unsettling experience in the comfort of your own home. Based on the works of the master of cosmic horror H.P. Lovecraft, it blends roleplaying, adventure gamebooks and audio horror theatre into a hybrid entertainment.

    In a darkened candlelit room or even over the internet via video chat, you will take your guests on a journey through a world of twisted nightmares and reality-bending encounters.

    To Play
    One or all of you will take on the role of host. It will be their job to read from the book. The other players must create their persona and then within 5 minutes be ready to enter the twisted rooms of Hotel Lovecraft.

    If they get through all six floors of the building and escape alive maintaining their reality, they win. Fail, and they never check out.

    Each room has its own specially designed soundscape and narration, once entered you will be given four choices, from which you must choose before you are allowed to descend further. The HOST will tell them of the results and elaborate upon the story to bring the players deeper into the adventure.

    A player will start on the top floor of “Hotel Lovecraft”. Play or read the Acts in order, before the player can start opening each door to the floor. They must open all but one of the doors on each floor before the lift will allow them to move to the next level. They can if they wish to revisit a floor, once they have activated the lift.

    Players will start with full HEALTH and Zero MADNESS. If the players lose all their HEALTH or REALITY points, the game ends for them.

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