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Lélekpillangó
Lélekpillangó
by Gém Klub Kft. (2013)
Player Count
2 to 6

Player Ages
7+

Playing Time
15 minutes to 1 hour
Categories
  • Party Game
  • Mechanisms
  • Storytelling
  • Communication Limits
  • Rating: 4.5/10 from 2 users

    Description

    What better adventure than getting to know ourselves and our fellow players? What makes the other happy, what makes him happy?
    During the Spirit Butterfly board game, players try to figure out which of their players to choose from. The Soul Butterfly will test how deeply we know others and ourselves. With its unique, special beauty cards and situational situations, it offers many gaming surprises to newcomers to the world of board games.

    There are two ways to play the game. Basic game and situational game version.
    For the base game, the board must be placed on the A side. Each player chooses one color and receives the corresponding tip puck and puppet. The starting player receives a gray marker card and one of each player's suit. The butterfly card 60 and the gift card 21 must be shuffled and placed face down on the board. This will be the draw deck.
    The dealer draws one less card than the number of players and puts it face up. Place at least one face down card on each card. You can also use gray for a card you think is not close to any player. The players then try to guess which card the dealer intended for them by using the tip disc. Depending on how confident you are with one or two point sides. Then the markers turn and the evaluation follows. For correct tips, the player's dummy moves on the scoring bar to score points.
    In the situation version, if the dealer is on a situation field, you will have to draw two situation cards and read one of them. You will need to place your marker cards accordingly. The dealer on the smiley field acts according to the basic game. While a player on the doubling field will score all points, but in the case of a dealer, the player can decide whether to play the turn normally or draw from the situation cards.

    The winner of the game is the one whose puppy crosses the finish line first or moves to that field.

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