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Puzzle Master
Line or Colour
Line or Colour
by nestorgames (2014)
Player Count
2

Player Ages
8+

Playing Time
10 minutes
Categories
  • Abstract Strategy
  • Designers
  • Néstor Romeral Andrés
  • Mechanisms
  • Pattern Building
  • Artists
  • Néstor Romeral Andrés
  • Family
  • n in a row
  • Combinatorial
  • Player Count: Two Player Only Games
  • Components: 7 x 7 Grids
  • Digital Implementations: Ai Ai
  • Rating: 6.9/10 from 23 users

    Description

    Line or Colour is a combinatorial game for two players. Originally named Tangion (a contraction for Tangent+Tension), the game involves two perpendicular winning conditions that can tie players´ brains in knots. It was derived from Domina 4 by adding a n-in-a-row victory condition and removing piece movement.

    The name was later changed to the more friendly Line or Colour.

    MATERIAL

    49 rounded counters in 7 colours (7 each)
    25 white rings
    25 black rings
    The official edition includes a board for faster setup.

    RULES

    There are 2 types of gameplay: basic and advanced.

    Basic version:

    Arrange 25 counters in 5 colours (5 each) in a square according to the figure:

    12345
    45123
    23451
    51234
    34512

    Player 'White' (Starting player) takes all the white rings. Player 'Black' takes all the black rings.

    Starting with 'White' players alternate turns 'claiming' a counter by placing a ring of their colour on it. The pie rule is enabled.

    The game ends when a player either forms a row of at least 4 consecutive rings of his colour (orthogonal or diagonal) or has claimed 4 counters of the same colour. That player wins the game.

    Advanced version:

    Arrange 49 counters in 7 colours (7 each) according to the figure:

    1234567
    6712345
    4567123
    2345671
    7123456
    5671234
    3456712

    Same rules apply, but a player wins by making a line of 5 or claiming 5 counters of the same colour. The pie rule doesn't seem to be necessary in this version.

    Variant for both versions: Arrange the counters randomly.

    AKNOWLEDGEMENTS

    Special thanks to Stephen Tavener for playtesting and Cameron Browne for playtesting and game name brainstorming, that unlocked its publication almost a year after its inception.

    Game Discussions

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