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Mammalath
Mammalath
by (Web published), nestorgames (2019)
Player Count
2
Categories
  • Abstract Strategy
  • Animals
  • Designers
  • Grant Fikes
  • Mechanisms
  • Pattern Building
  • Artists
  • Néstor Romeral Andrés
  • Ryan Faley
  • Family
  • n in a row
  • Combinatorial
  • Player Count: Two Player Only Games
  • Digital Implementations: Board Game Arena
  • Digital Implementations: Ai Ai
  • Rating: 0/10 from 0 users

    Description

    Mammalath is an animal-themed board game inspired by the idea of having a winning condition and a losing condition that’s a subset of the winning condition, as seen in Yavalath (by Cameron Browne’s Ludi) and Manalath (by Dieter Stein and Néstor Romeral Andrés). The goal is to capture three squares in a horizontal, vertical, or diagonal row which don’t contain animals. However, if you make three in a row and at least one animal is in those cells, you lose! (Think of the members of an animal activist group getting angry at you for capturing the animals.) To win, you must strategically free the animals while going for three in a row.

    —description from the designer

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