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NEO SPARTA
NEO SPARTA
by (Self-Published) (2024)
Player Count
3 to 5

Player Ages
12+

Playing Time
2 hours to 4 hours
Categories
  • Card Game
  • Fantasy
  • Economic
  • Miniatures
  • Modern Warfare
  • Industry / Manufacturing
  • Mechanisms
  • Cooperative Play
  • Area Movement
  • ACT-02 Action Drafting
  • Card Play Conflict Resolution
  • Alliances
  • AUC-15 Fixed-Placement Auction
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Rating: 10/10 from 2 users

    Description

    Revolutionize your tabletop gaming experience with NEO SPARTA - the board game that blends classic mechanics with cutting edge A.I. technology.

    The challenge is: Can one artist develop a AAA board game with the help of A.I. and launch it successfully on kickstarter?

    NEO SPARTA is a medium complexity premium strategy board game set in a futuristic dystopian world.

    It is designed for 3 to 5 players, revolves around combat, deck building, area control mechanics, and supports Augmented Reality.

    Players control one of five asymmetric factions and their corresponding leaders:
    • The Cyber Elites led by Neonidas
    • The Mega Corporations led by Gorgo
    • The City-States led by Lysander
    • The A.I. Faction led by Nabis
    • The Black Hand Collective led by Cynisca

    Players acquire resources such as Pelanors (currency), Energy, and Influence by controlling areas on the game map.
    These resources are essential for constructing buildings, recruiting and maneuvering units, utilizing card effects, and upgrading research.

    The game can be won…
    • … by reaching 80 Victory Points, or
    • … by destroying two opponents' capitals, or
    • … by being the last player remaining on the board.

    The game is lost…
    • … if your capital is not constructed before reaching 40 Victory Points, or
    • … if your capital is destroyed, or
    • … if your Pelanor debt exceeds minus 10.

    Each regular round consists of five phases, commencing after an initial event.
    • Drafting Phase: players assemble their decks by selecting cards.
    • Admin Phase: players collect resources, purchase cards, and build structures.
    • Units Phase: players build and move units, as well as play additional cards.
    • Combat Phase: players resolve battles, form alliances, and capture structures.
    • Victory Phase: air units return to their airports, players reveal quest cards, tally Victory Points for area control, retire cards, and repurchase cards.

    Additionally, there are two Summit Phases during the game where new laws are introduced.

    -description from designer

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