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Norsaga: Kickstarter 2017 Promo Cards
Norsaga: Kickstarter 2017 Promo Cards
by Meromorph Games (2017)
Player Count
2 to 4

Playing Time
30 minutes
Categories
  • Card Game
  • Fantasy
  • Medieval
  • Expansion for Base-game
  • Designers
  • Kevin Bishop
  • Mechanisms
  • Set Collection
  • Variable Player Powers
  • Hand Management
  • Artists
  • Matthew Bishop
  • Rating: 6.5/10 from 2 users

    Description

    10 promotional cards from the associated Kickstarter campaign: https://www.kickstarter.com/projects/meromorphgames/norsaga-odds-and-endings-expansion

    2 cards that expand Norsaga
    Saga: Goddess of the Mists (Might, Faith, and so much Lore)
    Saga: Goddess of the Mists (Might, Faith, and so much Craft)

    2 cards that expand Norsaga: Into the Myths
    Fae Legend: Gael the Winterwose
    Ghost Legend: Yldivard Ash-Coat

    6 cards that expand/combine Norsaga: Into the Myths and Norsaga: Odds and Endings
    Heirloom - The Empty Mask: Fimble
    Immortal - Guardian: Thrice-Woke Omhar
    Immortal - Guardian: Ulwilda Fading
    Immortal - Guardian: Agmind the Intrepid
    Immortal - Guardian: Soul-catcher
    Immortal - Watcher: Unsung Donwen

    Gameplay
    The 2 Saga cards function identically to other Saga cards.

    The new Ghost Legend and Fae Legend hybrids combine traits from various hero cards seen in Norsaga: Into the Myths.
    The Ghost Legend obeys all rules for both Ghosts and Legends. In your hand it is considered to be a card with black, white, green, red, yellow, and blue colors. It can be played onto any family tree, and must immediately receive an inheritance marker after being played. Until it leaves play it counts as a black card and a white card in addition to the color of that inheritance marker. The inheritance marker may not be removed until the Ghost Legend is dismissed.

    The Fae Legend behaves similarly to the Ghost Legend, except for the differences between Ghost and Fae cards. When the Fae Legend is played onto a player's family tree, that player must then swap it per normal Fae rules.

    The new Wanderer Guardians and Fae Watcher can be shuffled into the deck of Immortals to provide additional variety.
    The Wanderer Guardians have more flexible unlock tracks, allowing you to unlock them in either 2 or 3 steps. While on top of a hero on your tree, the Guardian's traits are used.

    The Fae Heirloom can be shuffled into the deck of Heirlooms to provide additional variety.
    Do not use this card if you are not playing with Fae and Skalds. Once the Heirloom is restored, your youngest Hero gains the Fae's Lost trait. This does not cause any additional swapping to occur when playing to that spot on your family tree.

    The Skald Watcher has a flexible unlock track that requires you to have a Ghost or Fae on your tree, followed by a Skald. Do not use this card if you are not playing with Ghosts/Fae and Skalds. Once unlocked, the Skald Watcher allows you to use any of the four basic 1st-generation embellishments.

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