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Things From Another World
Piercing the Reich: The Battle for Aachen, Siegfried Line Campaign, Sep-Oct 1944
Piercing the Reich: The Battle for Aachen, Siegfried Line Campaign, Sep-Oct 1944
by Moments in History (1995)
Player Count
2

Player Ages
12+

Playing Time
30 minutes to 10 hours
Categories
  • Wargame
  • World War II
  • Designers
  • Dirk Blennemann
  • Mechanisms
  • Hex-and-Counter
  • Dice Rolling
  • Grid Movement
  • Artists
  • Dirk Blennemann
  • Beth Queman
  • John Kranz
  • Family
  • Country: Germany
  • Country: USA
  • Player Count: Two Player Only Games
  • Players: Two Players Only Wargames
  • Rating: 0/10 from 0 users

    Description

    Piercing the Reich: The Battle for Aachen, Siegfried Line Campaign, Sep-Oct 1944 is an operational level simulation of the Battle of Aachen, 12 September to 21 October 1944.

    Piercing the Reich is modeled after a modified version of the popular Triumphant Fox: Rommel's Finest Hour – The Gazala Battles May-June 1942 gaming system, using an innovative, interactive sequence of play. With individual formation activated, the focus is on command control, keeping both players constantly involved in the action.

    Piercing the Reich stands out for its excellent OoB Research and highly-playable yet detailed game system created to capture the key elements of this historic battle. Special game features include: Infiltration Tactics, Variable Game Turn Length, Variable Combat Strength Determination & Allied Victory Objectives, Formation Reaction & Reserve Status, Armor Superiority & Tiger Tank Scare, Railroad Guns, and much more.

    Game Scale:
    Game Turn: 2 to 8 days
    Hex: .75 mile / 1.2 kilometers
    Units: Battalion

    Game Inventory:
    One 22 x 34" full color map
    Two dual-side printed countersheet (360 1/2" counters)
    One 64-page rules & historical article booklet
    Four dual-side printed Player Aid cards
    One 10-sided die

    Solitaire Playability: High
    Complexity Level: High
    Players: 1 or more
    Playing Time: .5 to 10 hours (scenario dependant)

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