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Portal Stone
Portal Stone
by (Self-Published)
Player Count
2

Player Ages
6+

Playing Time
15 minutes to 30 minutes
Categories
  • Abstract Strategy
  • Puzzle
  • Mechanisms
  • Pattern Building
  • Grid Movement
  • Slide/Push
  • Rating: 0/10 from 0 users

    Description

    A duel between two willing participants, both aiming for the ultimate prize. The winner of this devilish game gets one wish granted, the loser, sacrificing their soul to pay for that wish.

    GAMEPLAY
    The aim of the game is to get 5 Portal Cards. Each player takes 1 of the two following actions on their turn, pass and repeat until a player has 5 Portal Cards:

    1. CHARGE
    Take one of your tokens and slide it onto the board from any one of the four sides.t the Portal Cards off to the side in a face down pile.

    A) Tokens are played into a single square, pushing all other tokens in the same row up by a single

    B) If you would cause an opponents token to slide off of the board then that player may place it back onto the board at the end of the turn, however this token cannot be used to push another token off of the board. That player would then take their turn as usual once the player whose current turn it is ends. If you can not place this token back onto the board without pushing another piece off of the board then this action is skipped. If you cause one of your own pieces to slide off of the board then this piece is forfeited.

    C) If 5 tokens of a single colour are in a row, they are removed and the player that owns that colour takes one victory point.

    2. CHANNEL*
    Play a channel card from your hand if the conditions are met.

    A) Show any cards from your hand and point out the requirements.

    B) Remove the tokens on all matching squares of that cards requirements.

    C) Gain points equal to the Portal Symbols on the bottom of the card.

    • Some cards have arrows on them, this means that you my play this card in your turn before or after your CHARGE action.

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