Advertisement

Active Sellers
Puzzle Master
Calendars
Things From Another World
FUN.com
Provopoli: Wem gehört die Stadt
Provopoli: Wem gehört die Stadt
by Spielclub, Horatio Verlag (1972)
Player Count
2 to 20

Player Ages
10+

Playing Time
2 hours
Categories
  • Political
  • Abstract Strategy
  • Economic
  • Designers
  • (Uncredited)
  • Mechanisms
  • Pick-up and Deliver
  • Variable Player Powers
  • Roll / Spin and Move
  • Rating: 5.88/10 from 12 users

    Description

    In Provopoli, players belong to one of two groups: Blue represents forces that support and defend the current order, while Red stands for groups that critisize the system and actively try to change it.

    Each player belongs to one of these two camps, and controls one (or, with low player counts, several) pawns of that color. A random scenario card defines the objective of the game. There are open scenarions where each group knows what's at stake; and hidden scenarios, where only one party knows the objective, but the other group has to stop them.

    Depending on the scenario, there are some devices available: Cars that increase movement (but can't enter buildings or parks); barricades that block roads or access to buildings; and explosives that can be used to block spaces or remove barricades. There are also chance cards that either call a random event, or represent an utility that can be kept for later use.

    The two groups act in alternating order. Three dice are rolled for movement points that are assigned to pawns (the decision is made as group). On the target space, the pawn may pick up a chance card, collect a device, use a device, seize an opposing pawn, or even free an arrested member of the own group. Depending on the scenario, there might be additional actions available.

    Play continues until one of the sides fulfill their objective, or until they are no longer able to reach it.

    Example of objectives: Blow up the red head quarter; arrest a number of neutral pawns (or, for the other side, escort them to the train station); escort a state guest to several locations (or make it impossible to reach these locations).

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: united states | nottingham | dive master | hyle | Fences | triuvia crack | Movie quote | dual of ages | sails of glory | pc | eggs | Startcream tranformer | Shawn Mendes Monopoly | Nerf tri strike | Vacaville | Vacaville city opoly | ghost bliz | attack on titan guess who | wake | gra banana | broom | espanola-opoly | datona | Seahawks monopoly game | mainkraft | ../the | Monopoly quad cities on board | AVALAM | animal+games | sheriff of nottinghams
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us