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PULL!: A Trap Shooting Card Game
PULL!: A Trap Shooting Card Game
by Chevee Dodd, LLC (2014)
Player Count
2 to 4

Player Ages
12+

Playing Time
1 hour
Categories
  • Card Game
  • Designers
  • Chevee Dodd
  • Mechanisms
  • Trick-taking
  • Partnerships
  • Hand Management
  • Artists
  • Chevee Dodd
  • Family
  • Crowdfunding: Kickstarter
  • Rating: 6.25/10 from 16 users

    Description

    PULL!: A Trap Shooting Card Game is a partnership style card game that draws inspiration from classics such as spades, whist, and euchre.

    Unlike in those traditional games, in PULL! there are two active tricks each round and the winner of each round does not get to lead the next round. At the start of each hand, the dealer deals 10 cards from the Shot Deck to each player and flips over the top two cards of the Target Deck.

    Each Target is worth a number of points and players take turns playing a Shot card on each. The team that plays the highest valued Shot will win the Target and score the points, but you must play carefully, because shooting the wildlife might lose you points!

    In addition, if a team wins both Targets, they might receive bonus points. A hand lasts five rounds; then points are tallied and recorded, and the deal passes to the left. Play continues in this fashion until one team scores a set number of points.

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