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Red Herring
DescriptionRed Herring is a 1945 fish racing game. It includes 4 sets of 6 like-colored fish tiles, 3 dice (two white and one red), and several red herring tiles (though only one is used in the game). The object of the game is to move all 6 of your fish tiles around the outer track from and to the start/finish space, while avoiding the red herring as he moves along his figure 8 track. The red herring's track overlaps the fish movement track in two "danger zones". If the red herring's movement ends on a fish tile (or vice versa), the fish tile must return to the start. On a turn, a player rolls all 3 dice. The red herring is moved the number on the red die. The player may then move one of his fish tiles the total of the white dice combined, or he may move two fish tiles the number on each die separately. The fish tiles are numbered on their reverse sides from 1 through 6. As a bonus move, when a fish tile ends his move on another player's fish tile, he may move the number of spaces indicated on the bottom of that tile. This may result in a another such bonus further along the track. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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