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Resilience
DescriptionResilience: Facing crisis from the Big Chair deals with the resilience of a nation facing a succession of events trying to hit the nation’s key indicators of vulnerability, mainly its social cohesion and stability of its governance. The game takes the point of view of the Head of Government. Resilience plays solo or in cooperation (usually 2-3 players) within a chosen scenario. The game acts as the adversary. Your goal is to be resilient enough to survive the scenario and achieve the expected results while putting into effect various strategies. Resilience is a serious game played in professional and academic contexts (crisis management) but may be used for casual play! Use a combination of 9 Roles with specific abilities (politics, homeland, foreign affairs...) and 22 Strategies or public policies (Diplomacy, Control of Government's communication, Revised Patriot Act, Cohesion of Intelligence Services...) to fight back and prevent Events and reach victory conditions stated by the scenario (such as Successive Strikes on Homeland, Government Reboot, Social movement is spreading...). The game has been play tested with various groups of hard-core gamers and non-gamers (mostly defense-security professionals, college students). —description from the designer Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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