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Rommel's Nightmare
DescriptionThe Allied Counterattack at Arras, May, 1940 The attack by British and French armor sent shock waves down the German High Command as their vaunted SS troops fled when their antitank guns failed to penetrate the British tank armor of the Matildas. Rommel’s panzers were no more effective and it was only when Rommel ordered his 88mm AA guns to be used at antitank weapons was the British attack halted. However, the British two tank battalions and two infantry battalions, along with several French tank companies proved quite dangerous for several hours as nothing seemed to halt them. Rommel, himself, lost his cool and told his superiors he was under attack by division. The British armor continue to advance as shells bounced off their thick armor and it was in a desperation that Rommel ordered his four 88mm AA guns to level their barrels and fire in anti-tank mode. By the time this had occurred, the damage was done and the German High Command instructed its panzer spearhead to halt. Each turn is 30-45 min. Units are mostly company size. Each hex is 400-500 yards. Each game has 11x17" map and has 280 counters. Rules cover historical and non-historical scenarios, use of Stukas, morale, armor strengths, leaders, random events, tactical advantages and more! Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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