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Stato da Màr: 16th Century Renaissance Naval Campaign Rules
Stato da Màr: 16th Century Renaissance Naval Campaign Rules
by (Self-Published) (2017)
Player Count
2

Player Ages
12+
Categories
  • Nautical
  • Wargame
  • Miniatures
  • Renaissance
  • Book
  • Pike and Shot
  • Designers
  • Simon Stokes
  • Mechanisms
  • Simulation
  • Family
  • History: Ottoman-Habsburg Wars
  • Region: Mediterranean Sea
  • Player Count: Two Player Only Games
  • Rating: 0/10 from 0 users

    Description

    Stato da Màr

    16th Century Renaissance Naval Campaign Rules.

    With the fall of the Byzantine Empire, three major naval powers established a dominance over different parts of the Mediterranean using galleys as their primary weapons at sea: the Ottomans in the east, Venice in the centre and Habsburg Spain in the west.

    Players choose one of the 6 nationalities, Kingdom of Naples & Republic of Genoa, Republic of Venice, Knights of St John, Barbary States, Mamluk Sultanate, Ottoman Empire. Profiles for each nation can be found in the campaign book.

    The campaign starts in the year 1503 and runs through to 1573. Due to their limited endurance at sea, strategy for Galley warfare is all about control of ports.

    Campaign book includes historical background, campaign map, campaign rules, simple fleet action wargames rules, national profiles, printable counters, index of ports and port record sheets.

    —description from the publisher

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