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Things From Another World
Stealth
Stealth
by Falcon Games (II) (1986)
Player Count
2

Playing Time
1 hour
Categories
  • Abstract Strategy
  • Science Fiction
  • Designers
  • Michael Gilano
  • Mechanisms
  • Grid Movement
  • Square Grid
  • Family
  • Player Count: Two Player Only Games
  • Components: 8 x 9 Grids
  • Rating: 7.2/10 from 5 users

    Description

    Imagine a great universal battle in which your planet is at stake. Motivated by self-preservation, you rally your forces and your manpower. The contest begins. But your opponent is just as determined and armed with an arsenal equal to your own. Ultimately, you realize your chances for victory will not depend on your weaponry, but on your wits.

    Stealth is a galactic battle of cunning based on one critical premise. Positioning. Once you've mastered the moves, the outcome of the game rests on your thinking, your logic and your foresight. A break in your concentration only allows the opponent an advantage. And an undetected move may mean your defeat. The beauty of Stealth is that it can be enjoyed by players of all ages. It can be battled over for an hour or lost in a minute. And as a game of strategy, it challenges all levels of sophistication.

    For young minds, Stealth is a futuristic fantasy to save the planet earth from evil forces. For adults, it's an exhilarating duel of maneuvers, concentration, and deception. And at the master's level, Stealth accelerates to pure psychological warfare. Which opponent will prove more shrewd, more ingenious, more calculating. It all comes down to Stealth.

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