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Steel Bonnets: Skirmish Rules for 16th Century Border Reivers
DescriptionFrom the introduction of the rules set: "Being both a wargamer and a role player I was interested in developing a fast, easy set of rules suitable for a skirmish encounter while instilling a sense of proprietary interest on the part of the players with their figures. Too often, I find, tabletop generals are willing to sacrifice their regiments with gleeful abandon, heedless of the actual cost. Role playing games generate a notion of investment and caution, with characters developed over a series of adventures. Steel Bonnets attempts to recreate the care and concern a reiver patriarch would feel for his sons and gillies when they are on raid." Scale: One turn equals one minute; one figure equals one man; half an inch equals one yard. 20mm or 25mm figures are recommended. Although a miniatures game, figures have individual characteristics and skills that develop over time. This simple system includes rules for Spotting and Victory Point, as well as everything need for combat. Includes four scenarios: The Cattle Raid, Black Mail, Government Raid, & Gaol Break. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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