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Ten Major Construction Projects
Ten Major Construction Projects
by TWOPLUS Games (2008)
Player Count
2 to 5

Player Ages
8+

Playing Time
50 minutes
Categories
  • Dice
  • Educational
  • Designers
  • Jog Kung
  • Mechanisms
  • Set Collection
  • Roll / Spin and Move
  • Rating: 5.4/10 from 14 users

    Description

    The Ten Major Construction Projects (traditional Chinese: ????) were national infrastructure projects during the 1970s in Taiwan. They were proposed by the Premier Chiang Ching-kuo, beginning in 1974, with a planned completion by 1979, which ultimately cost over NT$300 billion in total.

    Summary :
    Ten Major Construction Projects looks similar to Monopoly games in appearance,but it is not a game of trading and negotiation, and you don't have to make others bankrupt.
    You just roll the dice, moving Chiang Ching-kuo, deal with events where Chiang Ching-kuo stayed, then collect resouces,
    through the Technique cards, you may affect the moving of Chiang Ching-kuo, get more resources, and change your resources into victory points. you may also disturb others' plans by Meeting or Inspecting cards,but you will always need a roll of luck to do this.
    If 1.all kinds of Technique cards have been completed. or 2.all Meeting cards have been resolved, the game ends, the player with most victory points wins!

    Ten Major Construction Projects is more like a family game than a strategy one.

    Publisher: Academia Historica (www.drnh.gov.tw)
    Production: 2Plus Studio (www.2plus.com.tw)
    Designer: Jong Kong
    Illustration: Fumi.03(Zi-wen Huang)
    Art Design : Hsin-lin Liu

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