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TradeWarz
TradeWarz
by Tabletopia Inc., 4Ever Odd Gaming (2017)
Player Count
2 to 6

Player Ages
10+

Playing Time
1 hour to 3 hours
Categories
  • Political
  • Civilization
  • Economic
  • Bluffing
  • Medieval
  • Territory Building
  • Designers
  • Gerhard Du Toit
  • Ruark Swanepoel
  • Freddie Mitchell
  • Mechanisms
  • Trading
  • Commodity Speculation
  • Campaign / Battle Card Driven
  • Hand Management
  • Area Enclosure
  • Area Control / Area Influence
  • Artists
  • Gerhard Du Toit
  • Ruark Swanepoel
  • Family
  • Digital Implementations: Tabletopia
  • Rating: 9.33/10 from 3 users

    Description

    Finally the 8th continent has been discovered! After years of hostility behind thick curtains of mist, hidden by Kushan pirates in attempt to keep its infinite resources guarded, the continent of infinity has been unveiled. With the guardians been made void and the curtains of secrecy now destroyed… more and more brave rulers set sail to this new and unexplored continent of Xadlagon.

    Xadlagon, this vast continent is in need of leadership and who better to provide it than YOU? Be it as a righteous king or as a ruthless warlord, conquer trade and scheme your way to the top, because here on Xadlagon, YOU rule...Because you CAN!!!
    We present to you the a unique experience in tabletop board games, the all South African developed TradeWarz
    T – Trade with allies
    R – Raid your adversaries
    A – Advance your economy
    D – Deploy your armies and
    E – Exploit the natural resources

    The game TradeWarz was developed as one big fun challenge to create strategy board game where “Lady Luck” takes a back row seat to strategic planning and player cunning. This is the "first of its kind" to be developed in South Africa and can compete with the best the rest of the world has to offer with respects to board games in this genre....or any other genre for that matter.

    TradeWarz can also serve as an educational tool to educate younger players how to take calculated risks in the game and also further on in life. Players young and old will have to weigh up the trade-offs between various risks and rewards while negotiating a better deal for themselves or their alliance in the game.

    This game caters for every personality type as there are many ways to win be it by military might and aggression, expansive economic hoarding or a cautious defensive approach or a combination of these strategies…..you are the King and you decide!!!

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