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Things From Another World
Tulip & Rose
Tulip & Rose
by Kaissa Chess & Games (2022)
Player Count
3 to 5

Player Ages
10+

Playing Time
40 minutes to 1 hour
Categories
  • Card Game
  • Designers
  • George Manios
  • Mechanisms
  • Set Collection
  • Auction/Bidding
  • Loans
  • I Cut, You Choose
  • Contracts
  • Artists
  • Yannis Krommydas
  • Family
  • Admin: Unreleased Games
  • Rating: 0/10 from 0 users

    Description

    Set at the end of the 17th century Amsterdam Tulip & Rose takes you into the booming flower trade of the period.
    The flower market is full of merchants that want to strike the best deals, find rare species for their exceptional collections or earn the best value for their flowers’ merchandise. In order to do so, a fresh twist of I cut you choose mechanic, used to maximize your profit from the following auctions, is implemented.
    You and your fellow players are flower merchants, participating in a two days festival! Think smart, make good use of your coins, decide what you’ll keep and what you’ll sell wisely and the victory will be yours.

    Here’s a brief description of the game and its gameplay: Players try to get the most points out of the flowers they have gathered and the coins they’ve collected. The game is played in two “days”, and on each “day” several rounds are played (1 round per player). On each round, one player is the “active merchant”, and he tries to sell flowers to the rest of the players.

    Contents
    84 Flower Cards
    22 Special Cards
    15 Special Orders Cards (these are used in a variant)
    5 Scoring Assistant Cards
    5 Merchant Cards
    70 coins in 3 different values
    10 Loan tiles
    1 Rulebook

    Setup
    Before the game starts, each player selects (or is given randomly) a merchant card, a scoring assistant card and some coins.
    The flower and special cards are shuffled together, and are placed as a face-down deck on the center of the table.

    Gameplay
    Each round consists of the following:
    - Receive Income: this applies to all players. Each one gets coins from the bank, depending on who his/her merchant is, and what cards he/she possesses (some cards offer income).
    - Reveal cards: The active player draws and reveals a number of cards from the deck, arranges them into two or three “bouquets” and offers them, one by one, for auction. The other players announce their bids (each player can bid more than once), and this continues until someone offers an amount no-one else wishes to surpass. The active merchant then has two options: to give the bouquet to the highest bidder and get the money, or to keep the bouquet to himself/herself, and give the high bidder an amount of money equal to half his/her high bid.

    End of the Game
    At the end of the second day the game ends, and each player counts the points he/she gathered from his/her flower collection and his/her coins. The player with the most points is the winner!

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