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Warhammer 40,000 (Eighth Edition): Codex – Adeptus Mechanicus
Warhammer 40,000 (Eighth Edition): Codex – Adeptus Mechanicus
by Games Workshop Ltd. (2017)
Player Count
2 to 1

Playing Time
2 hours to 3 hours
Categories
  • Science Fiction
  • Wargame
  • Expansion for Base-game
  • Miniatures
  • Book
  • Mechanisms
  • Variable Player Powers
  • Dice Rolling
  • Measurement Movement
  • Family
  • Warhammer 40,000 Wargames
  • Game: Warhammer 40,000 (Eighth Edition)
  • Rating: 0/10 from 0 users

    Description

    The Adeptus Mechanicus are the keepers and manufacturers of technology for the Imperium of Mankind. It is a role they guard jealously, using their own standing armies, engines of war and god-machines. It is within their power to unleash the most arcane weaponry in the Imperium, and they do so without mercy. Grim processions of soldiers stride in perfect unison, each one a disturbing fusion of man and machine. Behind them stomp soulless automata, and towering over them are enormous walkers. An Adeptus Mechanicus army marching to war is a sight both terrifying and glorious.

    Codex: Adeptus Mechanicus contains a wealth of background and rules – the definitive book for Adeptus Mechanicus collectors. Within this 104-page hardback, you’ll find:

    Background

    - Disciples of the Machine God: a detailed history of the Adeptus Mechanicus, from their inception to the 41st Millennium, describing their devotion to the divine trinity – the Omnissiah, the Machine God and the Motive Force;
    - An illustrated organisation of the Adeptus Mechanicus’ fighting forces, divided into macroclades, cohorts and maniples, with an overview of the hierarchy of the Cult Mechanicus;
    - Bastions of the Machine God: a map of their forge worlds, Mechanicus-aligned Knight worlds, Skitarii expeditions and Dark Mechanicus worlds;
    - Iconography of the Adeptus Mechanicus: icons, sigils and background information for 11 infamous forge worlds;
    - The Ever-faithful: colours and heraldries for 17 examples of Kastelan Robots of the Cult Mechanicus;
    - A guide to the structure of a Mechanicus-aligned Knight House, with 4 examples of Questor Mechanicus heraldry;
    - A detailed timeline of key events, discoveries and battles in the history of the Adeptus Mechanicus;
    - Background and details on each character, vehicle and unit available to an Adeptus Mechanicus army;
    - A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the major forge worlds expertly painted by the ‘Eavy Metal team.

    Rules

    Everything you need to get a Adeptus Mechanicus army primed for games of Warhammer 40,000 is in here:

    - 22 datasheets containing rules for every Adeptus Mechanicus unit;
    - Army abilities reflecting the Adeptus Mechanicus’ methods of war;
    - Armoury of the Machine God: wargear both ranged and close-combat used by the Adeptus Mechanicus;
    - Points values for all miniatures, weapons and wargear for use in Matched Play games;
    - Congregations of War: rules for Battle-forged armies:
    - Forge World Dogma for armies with the following forge world keywords – Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza;
    - 28 Stratagems, 20 of which are unique to this army – 7 are used with specific forge worlds, and 1 is specific to the Questor Mechanicus,
    - the Arcana Mechanicus: a selection of rare wargear, some forgeworld-specific;
    - 6 Warlord Traits for use by any Warlord, with a further 7 specific to the main forge worlds: Mars, Graia, Metalica, Lucius, Agripinaa, Stygies VIII, and Ryza;
    - 6 unique Tactical Objectives.

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