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Wolf
Wolf
by Roll and War (2022)
Player Count
1

Player Ages
12+

Playing Time
15 minutes to 25 minutes
Categories
  • Wargame
  • World War II
  • Designers
  • Miguel Duran
  • Mechanisms
  • STR-04 Solo Game
  • Artists
  • Miguel Duran
  • Family
  • Roll-and-write
  • Submarines
  • Rating: 8/10 from 2 users

    Description

    WOLF is a solo Roll and Write game about the last months of the Battle of Atlantic in WWII, in which you are in command of a type VII U-Boat fighting for survive to an attack from an allied convoy decided to sink your submarine.

    The game is played on 2 pages. You need 12 6-sided dice and a few of 8 m.m. cubes or pencil and eraser.

    You reach victory when you have destroyed all the 6 enemies or escape definitely from their fire.

    You lose the game when you have lost all the Hull points of your U-Boat.

    North Atlantic. May 1943. You are in command of a type VII C U-Boat. You have just attacked a convoy of merchant ships with your wolfpack, but the revenge of the allies has been so brutal that 41 of 50 submarines have been sunk in the battle. As a result, you have been left isolated but intact, taking on the challenge of reaching safe harbor in the Bay of Biscay before being destroyed by an enemy fleet hunting your boat. You still have 10 torpedoes, the anti-aircraft guns and the morale of your crew to face the threats and survive the siege in which you have been involved.

    Wolf is a solitaire game in Roll and Write mode that recreates the scenario of the Battle of the Atlantic, during World War II, when the "wolf pack" was losing its effectiveness due to technological and strategic advances by the allies.
    Your mission is to cross the hexagons map from top left to top right before losing all your Hull points or losing power Battery points. Another way to achieve victory is by destroying the 6 enemies that siege your boat.

    COMPONENTS
    You will need 6 six-sided dice for the Action Dice; 2 6-sided dice for Threat Dice and 4 6-sided dice for Torpedo throwing.
    Because it is a Roll and Write game, it can be played using a pencil and eraser or red and black marker and laminated game sheets. 8 millimeters of 2 different color cubes can also be used. Game sheets 1 and 2, plus this set of rules, are also required.

    GAME SHEETS
    Game sheet 1 displays the health status of your U-boat, i.e. Hull, Electric and Diesel tracks, as well as the Torpedo Room, Torpedo Tubes and the Battery . There are also spots to place Action and Threat dice.
    On game sheet 2 you will find the Threat Chart, the Hexagons Map and the Tiefenmesser, Depth Indicator.

    —description from designer

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