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DescriptionEach participant places their game figure on one of the four colored starting fields and the obstacles are placed on the red squares. The one who rolls the highest number on the die begins. The participants move their figures as many fields as the die show. You can choose which path you want, but it is not allowed to jump over obstacles. They can only be cleared out of the way if you end up directly on the square where the obstacle stands. Then you can put the obstacle where you want, preferably so that it stands in the way of the opponents. If you end up in the same field as an opponent, the opponent must start over. The one who first ends up directly on the square with the treasure chest has won. The game was included in "Kalle Anka & C:o", no. 39, 20 September 1996. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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